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Showing posts with the label gamification

Gamification: Why play when you can make a game?

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Topic : Gamestar Mechanic: learning how to design a story-based game. Suggested Grade : 6-8 Materials: Gamestar Mechanic Account . Free or paid. It is cheap to have a paid account ($2 per student exclusive education price, and I strongly urge you do. You can survive without it though.) You can set up an institution and track student progress! Pixabay.com or other sites that offer royalty free images. Intro to gaming video:  https://youtu.be/x24KoVNliMk Tech Tips: What better way to teach students about game design than playing a game while they learn? Gamestar Mechanic also allows students to design as well as share their games. This is my third year using Gamestar mechanic as an introduction to game design. Students will learn about the principles of game design: space, components, mechanics, goals and rules, as they learn how to independently design on their own. Gamestar Mechanic takes the stress out of students learning to code and places value on ...